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In single player levels, you can gain 2 gold cups for each level: 1 for saving all 10 teensies and 1 for collecting a specified number of Lums. Every cup awarded to you, whether it being from story levels or challenges, gives you some points towards the next level and are as following: Although the first 10 levels can be obtained while playing through the game normally, the last level (which is 2,000 points) needs to be gained whilst playing online daily and/or weekly challenges. You need to reach level 11, which is equal to 6,000 points. This is the big item here, and an immediate change of what Rayman Origins had included.
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Seeing as it is fairly random, I'll just mention the achievements here: I'm not sure if they count towards your Awesomeness Level, but you'll need to get them all in order to gain two achievements. There are 6 types of creatures, each consisting out of 10 members and completing one "family" will award you cups as well.
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CREATURESĪs mentioned before, with the Scratch-cards, you'll be able to unlock creatures that will give you free Lums every day (yes, you've read that right). You can only earn one in each level, so replaying "easy" levels won't help you get more. You need to get all scratching tickets in all levels for one specific achievement. Electoons (which are basically Teensies) SCRATCH TICKETSĪfter completing a story level and picking up 75% of the required Lums to get gold (which is mostly 450), you'll get a scratching card. Teensies are converted to Electoons after finishing a level, and you need to free all 700 for one achievement. After freeing them, you'll be awarded with a heart (or additional Lums if you have one already) and 25 Lums. Queen Teensie is mostly saved after freeing 3 "regular" Teensies, while King Teensie should pop after 6. Most Teensies award you with 15 Lums, but in most levels there are 2 hidden Teensies I call King and Queen. Throughout most levels, you'll be getting tasked with freeing 10 Teensies, which ultimately serve as your "friends".